As a Gameplay Programmer, I was responsible for implementing key functionality that supported the core game experience.

My main contributions included:

  • Light detection mechanics – implementing systems where player interactions and behaviors were influenced by lighting conditions.

  • Core movement functionality – developing responsive and reliable player movement.

  • Interaction system – enabling players to interact with objects and the environment seamlessly.

  • Menu systems – implementing in-game menus and UI functionality for a smooth player experience.

  • General gameplay features – contributing to the implementation of mechanics that shaped the overall gameplay loop.

Biplo Restoration Services

In addition to gameplay programming, I also took on important project support roles:

  • Build Manager – responsible for managing builds and fixing technical issues during the build process.

  • Git Manager – maintained version control by resolving merge conflicts, fixing Git issues, and ensuring smooth collaboration across the team.

This project was completed as part of a team of eight, collaborating closely with designers, artists, and programmers to deliver a client-facing game for Konglamorate Games.